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	<title>Tales from the Cellar &#187; Visual Effects</title>
	<atom:link href="http://talesfromthecellar.com/category/visual-effects/feed/" rel="self" type="application/rss+xml" />
	<link>http://talesfromthecellar.com</link>
	<description>The craft, obsession, anguish, and joy of low-budget filmmaking.</description>
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		<title>New Creative Cow Forum for Blender 3D</title>
		<link>http://talesfromthecellar.com/2010/01/30/new-creative-cow-forum-for-blender-3d/</link>
		<comments>http://talesfromthecellar.com/2010/01/30/new-creative-cow-forum-for-blender-3d/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 21:54:03 +0000</pubDate>
		<dc:creator>Mitch</dc:creator>
				<category><![CDATA[Blender 3D]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[Blender]]></category>

		<guid isPermaLink="false">http://talesfromthecellar.com/?p=193</guid>
		<description><![CDATA[



Image via Wikipedia



I&#8217;d say this is a huge step forward for Blender 3D. Creative Cow forums are for production-worthy tools. This truly signifies Blender has opened some eyes in &#8220;the industry&#8221;.
Here&#8217;s the link: Blender &#8211; NEW !  Forum.

tags: 3d, creative cow, forums, vfx, blender 3d]]></description>
			<content:encoded><![CDATA[<div class="zemanta-img" style="display: block; width: 250px; margin: 1em;">
<div>
<dl class="wp-caption alignright" style="width: 250px;">
<dt class="wp-caption-dt"><a href="http://commons.wikipedia.org/wiki/Image:Suzanne.svg"><img title="Suzanne, a primitive in the 3D modelling progr..." src="http://upload.wikimedia.org/wikipedia/commons/thumb/e/e1/Suzanne.svg/240px-Suzanne.svg.png" alt="Suzanne, a primitive in the 3D modelling progr..." width="240" height="200" /></a></dt>
<dd class="wp-caption-dd zemanta-img-attribution" style="font-size: 0.8em;">Image via <a href="http://commons.wikipedia.org/wiki/Image:Suzanne.svg">Wikipedia</a></dd>
</dl>
</div>
</div>
<p>I&#8217;d say this is a huge step forward for <a href="http://www.blender.org/" target="_blank">Blender 3D</a>. <a href="http://forums.creativecow.net/" target="_blank">Creative Cow</a> forums are for production-worthy tools. This truly signifies Blender has opened some eyes in &#8220;the industry&#8221;.</p>
<p>Here&#8217;s the link: <a href="http://forums.creativecow.net/blender">Blender &#8211; NEW !  Forum</a>.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><a class="zemanta-pixie-a" title="Reblog this post [with Zemanta]" href="http://reblog.zemanta.com/zemified/964d6c77-255d-4908-b869-5a3bc636b2f8/"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/reblog_e.png?x-id=964d6c77-255d-4908-b869-5a3bc636b2f8" alt="Reblog this post [with Zemanta]" /></a><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
<div class="ttag">tags: <a href="http://www.technorati.com/tag/3d" rel="tag">3d</a>, <a href="http://www.technorati.com/tag/creative+cow" rel="tag">creative cow</a>, <a href="http://www.technorati.com/tag/forums" rel="tag">forums</a>, <a href="http://www.technorati.com/tag/vfx" rel="tag">vfx</a>, <a href="http://www.technorati.com/tag/blender+3d" rel="tag">blender 3d</a></div>]]></content:encoded>
			<wfw:commentRss>http://talesfromthecellar.com/2010/01/30/new-creative-cow-forum-for-blender-3d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Projects from the Cellar</title>
		<link>http://talesfromthecellar.com/2008/04/12/projects-from-the-cellar/</link>
		<comments>http://talesfromthecellar.com/2008/04/12/projects-from-the-cellar/#comments</comments>
		<pubDate>Sun, 13 Apr 2008 02:01:14 +0000</pubDate>
		<dc:creator>Mitch</dc:creator>
				<category><![CDATA[Computer Generated Imagery (CGI)]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Monster Planet]]></category>
		<category><![CDATA[Stakes]]></category>
		<category><![CDATA[Visual Effects]]></category>

		<guid isPermaLink="false">http://talesfromthecellar.silentgraywolf.com/2008/04/12/projects-from-the-cellar/</guid>
		<description><![CDATA[
I started a section for showcasing the projects I&#8217;ve worked on. Projects from the Cellar will have stills galleries of FX and videos, with some behind the scenes commentary, and how-tos.
I&#8217;ve already added sections for Amateur Short Films, a Stakes FX gallery, a Monster Planet FX gallery, and a video on how to create a <a href='http://talesfromthecellar.com/2008/04/12/projects-from-the-cellar/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p><a rel="lightbox" href="http://talesfromthecellar.silentgraywolf.com/wp-content/gallery/stakeseyes/SynEyes2.jpg" class="thickbox" title="SynEyes2.jpg"><img src="http://talesfromthecellar.silentgraywolf.com/wp-content/gallery/stakeseyes/SynEyes2.jpg" alt="SynEyes2.jpg" title="SynEyes2.jpg" height="216" width="421" /></a></p>
<p>I started a section for showcasing the projects I&#8217;ve worked on. <em>Projects from the Cellar</em> will have stills galleries of FX and videos, with some behind the scenes commentary, and how-tos.</p>
<p>I&#8217;ve already added sections for <a href="http://talesfromthecellar.silentgraywolf.com/amateur-short-films/">Amateur Short Films</a>, a <a href="http://talesfromthecellar.silentgraywolf.com/gallery/stakes-fx/">Stakes FX gallery</a>, a <a href="http://talesfromthecellar.silentgraywolf.com/gallery/monster-planet-fx/">Monster Planet FX gallery</a>, and a video on <a href="http://talesfromthecellar.silentgraywolf.com/how-to-create-a-quick-and-dirty-vampire-death/">how to create a quick and dirty vampire death</a>. Stay tuned for more.</p>
<div class="ttag">tags: <a href="http://www.technorati.com/tag/stakes" rel="tag">stakes</a>, <a href="http://www.technorati.com/tag/cgi" rel="tag">cgi</a>, <a href="http://www.technorati.com/tag/fx" rel="tag">fx</a>, <a href="http://www.technorati.com/tag/gallery" rel="tag">gallery</a>, <a href="http://www.technorati.com/tag/vampire" rel="tag">vampire</a>, <a href="http://www.technorati.com/tag/visual+effects" rel="tag">visual effects</a>, <a href="http://www.technorati.com/tag/filmmaking" rel="tag">filmmaking</a></div>]]></content:encoded>
			<wfw:commentRss>http://talesfromthecellar.com/2008/04/12/projects-from-the-cellar/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>ZBrush 3 Coming on May 15, 2007</title>
		<link>http://talesfromthecellar.com/2007/03/12/zbrush-3-coming-on-may-15-2007/</link>
		<comments>http://talesfromthecellar.com/2007/03/12/zbrush-3-coming-on-may-15-2007/#comments</comments>
		<pubDate>Tue, 13 Mar 2007 00:08:18 +0000</pubDate>
		<dc:creator>Mitch</dc:creator>
				<category><![CDATA[Computer Generated Imagery (CGI)]]></category>
		<category><![CDATA[Geek Speak]]></category>
		<category><![CDATA[Visual Effects]]></category>

		<guid isPermaLink="false">http://talesfromthecellar.silentgraywolf.com/?p=27</guid>
		<description><![CDATA[The future of digital art is about to take a quantum leap forward.
Pixolator has posted an announcement on the Zbrush central forum that on May 17th, Pixologic will release the latest version of ZBrush, their digital sculpting and painting tool. The announcement has a downloadable Quicktime that demonstrates ZB3&#8217;s capabilities.
If you create digital imagery of <a href='http://talesfromthecellar.com/2007/03/12/zbrush-3-coming-on-may-15-2007/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>The future of digital art is about to take a quantum leap forward.</p>
<p>Pixolator has posted an <a target="_blank" href="http://206.145.80.239/zbc/showthread.php?threadid=42491">announcement</a> on the Zbrush central forum that on May 17th, <a target="_blank" href="http://pixologic.com/">Pixologic</a> will release the latest version of ZBrush, their digital sculpting and painting tool. The announcement has a downloadable Quicktime that demonstrates ZB3&#8217;s capabilities.</p>
<p>If you create digital imagery of any form (stills, animated films, visual effects, etc.) and need detailed characters or other organic models, I recommend taking a look at it.</p>
<p>And take a peek at the Pixologic <a target="_blank" href="http://www.pixologic.com/zbrush/community/gallery/gallery-main.php">gallery</a> to see some amazing art, all created with ZBrush.</p>
<div class="ttag">tags: <a href="http://www.technorati.com/tag/zbrush" rel="tag">zbrush</a>, <a href="http://www.technorati.com/tag/cgi" rel="tag">cgi</a></div>]]></content:encoded>
			<wfw:commentRss>http://talesfromthecellar.com/2007/03/12/zbrush-3-coming-on-may-15-2007/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Monster Planet Web Site Gets a Makeover</title>
		<link>http://talesfromthecellar.com/2007/02/24/the-monster-planet-web-site-gets-a-makeover/</link>
		<comments>http://talesfromthecellar.com/2007/02/24/the-monster-planet-web-site-gets-a-makeover/#comments</comments>
		<pubDate>Sat, 24 Feb 2007 22:17:44 +0000</pubDate>
		<dc:creator>Mitch</dc:creator>
				<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Monster Planet]]></category>
		<category><![CDATA[Visual Effects]]></category>

		<guid isPermaLink="false">http://talesfromthecellar.silentgraywolf.com/?p=23</guid>
		<description><![CDATA[I took a little time and updated the Monster Planet site. I also moved it to a new location: http://monsterplanet.silentgraywolf.com. It now has a snazzy gallery (2, actually), and the trailer is embedded via YouTube. Check it out.
For those into Web development, I used a content management system (CMS) called Joomla, which has a huge <a href='http://talesfromthecellar.com/2007/02/24/the-monster-planet-web-site-gets-a-makeover/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>I took a little time and updated the Monster Planet site. I also moved it to a new location: <a target="_blank" href="http://monsterplanet.silentgraywolf.com">http://monsterplanet.silentgraywolf.com</a>. It now has a snazzy gallery (2, actually), and the trailer is embedded via YouTube. Check it out.</p>
<p>For those into Web development, I used a content management system (CMS) called <a target="_blank" href="http://www.joomla.org/">Joomla</a>, which has a huge array of functions, such as WYSIWYG editing; category, section, and menu management; site-wide search; user accounts (requiring registration); and a host of others.</p>
<p>Once set up, it only requires someone to add content. Plus, it&#8217;s fully customizable, and open to plug-ins &#8212; of which there are a ton already available. And the best part is that it&#8217;s completely <strong>free</strong>!</p>
<div class="ttag">tags: <a href="http://www.technorati.com/tag/cms" rel="tag">cms</a>, <a href="http://www.technorati.com/tag/joomla" rel="tag">joomla</a>, <a href="http://www.technorati.com/tag/monster+planet" rel="tag">monster planet</a></div>]]></content:encoded>
			<wfw:commentRss>http://talesfromthecellar.com/2007/02/24/the-monster-planet-web-site-gets-a-makeover/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Another scene finished</title>
		<link>http://talesfromthecellar.com/2006/10/11/another-scene-finished/</link>
		<comments>http://talesfromthecellar.com/2006/10/11/another-scene-finished/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>Mitch</dc:creator>
				<category><![CDATA[Computer Generated Imagery (CGI)]]></category>
		<category><![CDATA[Crawler]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Timewarp Films]]></category>
		<category><![CDATA[Visual Effects]]></category>

		<guid isPermaLink="false">http://fpsstorytelling.likestillwater.com/old/?p=8</guid>
		<description><![CDATA[
Featured in this shot are actors Darla Albornoz and Justin Timpaine.
Only two more scenes to go. Yipee!!
Last week I finished what I called the &#8220;pivotal&#8221; scene. It&#8217;s pivotal for two reasons. First, the good guys face off against the creature for the first time. Second, it was the most challenging scene to complete. Ironically, though, <a href='http://talesfromthecellar.com/2006/10/11/another-scene-finished/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p><img border="0" src="/wp-content/graphics/ConfrontStill.jpg" /><span style="color: #3366ff; font-size: 78%" /></p>
<p><span style="color: #3366ff; font-size: 78%">Featured in this shot are actors Darla Albornoz and Justin Timpaine.</span></p>
<p>Only two more scenes to go. Yipee!!</p>
<p>Last week I finished what I called the &#8220;pivotal&#8221; scene. It&#8217;s pivotal for two reasons. First, the good guys face off against the creature for the first time. Second, it was the most challenging scene to complete. Ironically, though, the shot I expected to be the most difficult of the whole film, a shot that required a major on-screen alteration to the creature, lots of tiny particles flying around, and direct interaction between an actor and the Crawler, only took a day to complete.</p>
<p>While working on the scene, an issue that came up a couple of times, including the shot shown above, was dealing with continuity problems.  It&#8217;s hard enough dealing with them when editing, but when you add into the mix the placement of CG elements after the fact, it opens up a whole other can of worms, or Crawlers in this case.  Since we didn&#8217;t initially plan to use CG for the Crawler, we hadn&#8217;t planned the shots to the level of detail needed for adding CG. We basically winged it. Luckily, however, we decided to film with traditional editing in mind, as opposed to the style adopted by many newer Hollywood directors, the long, motion-filled shots with no cuts. The traditional way uses frequent cuts from various angles: wide, mid, closeup, etc., while maintaining proper stage direction. Thus, a lot was fixed in editing before we even got the CG elements. But, as you can see in the above shot, while Darla and Justin should be looking directly at the creature&#8217;s eyes, it appears that Justin is looking at the creatures throat (if it actually has one); they have two different lines of sight.</p>
<p>Oops.</p>
<p>I dealt with this by making a choice: I set to Darla&#8217;s line of sight. Since she&#8217;s holding a shiny canister, she draws the eye more than Justin. Well, okay, she&#8217;d draw the eye more anyway.</p>
<p>Most of the continuity problems we faced were minor, and for some I did my due diligence as a post-production artist and &#8220;fixed them in post&#8221;. The rest we&#8217;ll live with as all filmmakers do.</p>
<div class="ttag">tags: <a href="http://www.technorati.com/tag/cgi" rel="tag">cgi</a>, <a href="http://www.technorati.com/tag/crawler" rel="tag">crawler</a>, <a href="http://www.technorati.com/tag/visual+effects" rel="tag">visual effects</a>, <a href="http://www.technorati.com/tag/timewarp+films" rel="tag">timewarp films</a></div>]]></content:encoded>
			<wfw:commentRss>http://talesfromthecellar.com/2006/10/11/another-scene-finished/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Back to Crawler</title>
		<link>http://talesfromthecellar.com/2006/08/22/back-to-crawler/</link>
		<comments>http://talesfromthecellar.com/2006/08/22/back-to-crawler/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>Mitch</dc:creator>
				<category><![CDATA[Computer Generated Imagery (CGI)]]></category>
		<category><![CDATA[Crawler]]></category>
		<category><![CDATA[Timewarp Films]]></category>
		<category><![CDATA[Visual Effects]]></category>

		<guid isPermaLink="false">http://fpsstorytelling.likestillwater.com/old/?p=7</guid>
		<description><![CDATA[After a brief diversion working on Dead Hunt, I&#8217;m now back to finishing up Crawler. I&#8217;m actually on a pivotal scene, a major confrontation between the good guys and the monster. This one has some serious FX stuff in it; I get to do neat things to the Crawler itself, but since it deals with <a href='http://talesfromthecellar.com/2006/08/22/back-to-crawler/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>After a brief diversion working on Dead Hunt, I&#8217;m now back to finishing up Crawler. I&#8217;m actually on a pivotal scene, a major confrontation between the good guys and the monster. This one has some serious FX stuff in it; I get to do neat things to the Crawler itself, but since it deals with the plot, I can&#8217;t give details. Suffice it to say, I get to pay homage to Terminator 2 :)</p>
<div class="ttag">tags: <a href="http://www.technorati.com/tag/cgi" rel="tag">cgi</a>, <a href="http://www.technorati.com/tag/crawler" rel="tag">crawler</a>, <a href="http://www.technorati.com/tag/visual+effects" rel="tag">visual effects</a>, <a href="http://www.technorati.com/tag/timewarp+films" rel="tag">timewarp films</a></div>]]></content:encoded>
			<wfw:commentRss>http://talesfromthecellar.com/2006/08/22/back-to-crawler/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>More Crawler Pictures</title>
		<link>http://talesfromthecellar.com/2006/05/31/more-crawler-pictures/</link>
		<comments>http://talesfromthecellar.com/2006/05/31/more-crawler-pictures/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>Mitch</dc:creator>
				<category><![CDATA[Computer Generated Imagery (CGI)]]></category>
		<category><![CDATA[Crawler]]></category>
		<category><![CDATA[Geek Speak]]></category>
		<category><![CDATA[Timewarp Films]]></category>
		<category><![CDATA[Visual Effects]]></category>

		<guid isPermaLink="false">http://fpsstorytelling.likestillwater.com/old/?p=2</guid>
		<description><![CDATA[As I continue to crank out more final FX clips, I thought I&#8217;d post a couple of stills. These shots, courtesy of Timewarp, show the creature in both an outdoor, nighttime setting, which is very dark, and an indoor setting that is lighter&#8211;though not by much. These renders, which I call &#8220;final&#8221; use a feature <a href='http://talesfromthecellar.com/2006/05/31/more-crawler-pictures/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>As I continue to crank out more final FX clips, I thought I&#8217;d post a couple of stills. These shots, courtesy of Timewarp, show the creature in both an outdoor, nighttime setting, which is very dark, and an indoor setting that is lighter&#8211;though not by much. These renders, which I call &#8220;final&#8221; use a feature in XSI called Final Gathering to augment the base lighting with a global illumination. For my purposes, it serves to subtly fill in some light, and accentuate the creature&#8217;s surface details. The base lighting still dictates the key and rim areas on the creature, but Final Gathering augments the fill lighting, providing more depth.The actor in the second image is <a href="http://imdb.com/name/nm0832928/">George Stover</a>, who plays the sheriff.  Hey, George.</p>
<p>Click on the thumbnail for a larger image.</p>
<p><a rel="lightbox" href="/wp-content/graphics/GeorgeFaceoff.jpg"><img border="0" align="left" style="padding: 0.5em" title="Face Off" alt="Face Off" src="/wp-content/graphics/GeorgeFaceoff_th.jpg" /></a>  <a rel="lightbox" href="/wp-content/graphics/AtMeteor.jpg"><img border="0" style="padding: 0.5em" title="At Meteor" alt="At Meteor" src="/wp-content/graphics/AtMeteor_th.jpg" /></a></p>
<div class="ttag">tags: <a href="http://www.technorati.com/tag/timewarp+films" rel="tag">timewarp films</a>, <a href="http://www.technorati.com/tag/cgi" rel="tag">cgi</a>, <a href="http://www.technorati.com/tag/visual+effects" rel="tag">visual effects</a>, <a href="http://www.technorati.com/tag/crawler" rel="tag">crawler</a></div>]]></content:encoded>
			<wfw:commentRss>http://talesfromthecellar.com/2006/05/31/more-crawler-pictures/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Crawler</title>
		<link>http://talesfromthecellar.com/2006/05/15/the-crawler/</link>
		<comments>http://talesfromthecellar.com/2006/05/15/the-crawler/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>Mitch</dc:creator>
				<category><![CDATA[Computer Generated Imagery (CGI)]]></category>
		<category><![CDATA[Crawler]]></category>
		<category><![CDATA[Timewarp Films]]></category>
		<category><![CDATA[Visual Effects]]></category>

		<guid isPermaLink="false">http://fpsstorytelling.likestillwater.com/old/?p=3</guid>
		<description><![CDATA[I received a request to post an image of the Crawler. I created this image a while ago to use for printed materials such as the DVD cover. It is more stylized than the version that will appear in the movie, but it conveys, I hope, the creature&#8217;s menacing appearance. So, with Don&#8217;s approval, here <a href='http://talesfromthecellar.com/2006/05/15/the-crawler/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>I received a request to post an image of the Crawler. I created this image a while ago to use for printed materials such as the DVD cover. It is more stylized than the version that will appear in the movie, but it conveys, I hope, the creature&#8217;s menacing appearance. So, with Don&#8217;s approval, here he&#8230;er, she, er&#8230;it is:</p>
<p style="font-size: small; color: blue">(Click the image to view a larger version.)</p>
<p><a rel="lightbox" href="/wp-content/graphics/CrawlerSample.jpg"><img border="0" src="/wp-content/graphics/Crawler_th.jpg" /></a></p>
<div class="ttag">tags: <a href="http://www.technorati.com/tag/timewarp+films" rel="tag">timewarp films</a>, <a href="http://www.technorati.com/tag/cgi" rel="tag">cgi</a>, <a href="http://www.technorati.com/tag/visual+effects" rel="tag">visual effects</a>, <a href="http://www.technorati.com/tag/crawler" rel="tag">crawler</a></div>]]></content:encoded>
			<wfw:commentRss>http://talesfromthecellar.com/2006/05/15/the-crawler/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Welcome</title>
		<link>http://talesfromthecellar.com/2006/05/04/welcome/</link>
		<comments>http://talesfromthecellar.com/2006/05/04/welcome/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>Mitch</dc:creator>
				<category><![CDATA[Computer Generated Imagery (CGI)]]></category>
		<category><![CDATA[Crawler]]></category>
		<category><![CDATA[Filmmaking]]></category>
		<category><![CDATA[Geek Speak]]></category>
		<category><![CDATA[Monster Planet]]></category>
		<category><![CDATA[Timewarp Films]]></category>
		<category><![CDATA[Visual Effects]]></category>

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		<description><![CDATA[I plan to use this blog to keep track of my progress with the seemingly endless list of creative projects on which I plan to work in the next few years.  Whether it&#8217;s filmmaking, music, writing, martial arts, or even computer programming,  creativity is in my blood—I can&#8217;t stop it. Whether what I <a href='http://talesfromthecellar.com/2006/05/04/welcome/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>I plan to use this blog to keep track of my progress with the seemingly endless list of creative projects on which I plan to work in the next few years.  Whether it&#8217;s filmmaking, music, writing, martial arts, or even computer programming,  creativity is in my blood—I can&#8217;t stop it. Whether what I produce appeals to anyone else is a different matter. I&#8217;d like to think it does.</p>
<p>At the top of my laundry list is <a href="http://www.timewarpfilms.com/Crawler.html">Crawler</a>. For the last three years, I have been working on the visual f/x for this low-budget horror movie produced by <a href="http://www.timewarpfilms.com/">Timewarp Films.</a>  In particular, I&#8217;m working on the computer-generated title character. One thing I&#8217;ve learned in the last three years is that there&#8217;s a reason we see hundreds of names at the tail end of movie credits for visual f/x; it&#8217;s hard to do this stuff. It took at least a year to zero in on the best software to create and animate this beast. I finally settled on <a href="http://www.softimage.com/">Softimage XSI</a>—a godsend.</p>
<p>Currently, I&#8217;m on the 3rd to last scene involving the creature. After I finish the last creature shot in the last scene, and the 30-some shots of final renders, I have to address the miscellaneous f/x. For this I&#8217;ve recruited a few friends interested in f/x to help. That led to the next lesson learned (no, not &#8220;don&#8217;t hire friends&#8221;): I learned not to try to <span style="font-weight: bold">manage </span>and <span style="font-weight: bold">do</span> at the same time. You wind up doing a half-assed job at both. Thus, I had to concentrate on my stuff first. Once I finish the remaining creature shots, I&#8217;ll pull the gang (or what&#8217;s left of them) back together to finish the rest.</p>
<p>As a final note, I want to mention a project on the back burner, an amateur film project that is a mere 14 years in the making: <a href="http://monsterplanet.silentgraywolf.com">Monster Planet</a>.</p>
<div class="ttag">tags: <a href="http://www.technorati.com/tag/crawler" rel="tag">crawler</a>, <a href="http://www.technorati.com/tag/cgi" rel="tag">cgi</a>, <a href="http://www.technorati.com/tag/filmmaking" rel="tag">filmmaking</a>, <a href="http://www.technorati.com/tag/visual+effects" rel="tag">visual effects</a>, <a href="http://www.technorati.com/tag/timewarp+films" rel="tag">timewarp films</a></div>]]></content:encoded>
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